Hub88 has provided statistics on 1 billion slot spins. They collected this data while being a content aggregator providing games to over 40 online operators around the world. Almost 1 billion bets have been processed through them this year, allowing them to identify current trends and player behavior in 2020.
What slot themes are popular in 2020? Comparison with 2019
According to the director of the company, last year slots on historical themes occupied the top place in terms of popularity. They accounted for 9% of all spins. In the same year, this category took third place.
Leadership was captured by the theme of nature. This is due to the fact that people were forced to close in quarantine. Asian stories remain in second place last year and this year, but their popularity has dropped slightly, from 7% in 2019 to 6.7%.
The company also noted that contrary to some beliefs, sports slots have not become dominant in 2020. Their popularity was predicted due to the fact that many sports events were canceled and players had to compensate with themed slots. Hub88 figured out the opposite trend, noting that sports and sports slots complement each other rather than offset. Compared to 2019, sports slots are played 25% less.
Classical stories like the Vikings and outer space also lost ground, showing twice as bad results. While gold and fruit themes have become significantly more popular.
Difference between European and Asian players
According to Hub88, data from more than three years of operation shows that Asian players play more frequently, averaging 7 days per month, as opposed to an average of 4 days for European players. However, their game duration is 20% lower.
The difference is also observed in the volatility of the selected slots. Europeans spend almost twice as much time playing high volatility slots as Asians, who prefer medium or low volatility more.
Globally, high volatility has become more popular. This year, 47% of bets are accounted for by them. The indicator for 2019 is 45.8%.
Mobile game
If in 2017 35% of the game was on mobile devices, then in 2020 the figure increased to 46%. Every year the game on mobile becomes more popular, but the growth rate is slowing down. At the same time, preference for mobile, for the most part, is given by players in slots. 60% of those who play board games use computers.